Updated November 30, 2025

Privacy & Data Practices

Pirate Wars is built by players, for players. We treat every byte of personal data with the same care we use to guard our own ships. This document explains what we collect, why we collect it, and how you can control it.

Data we store

  • Account basics (username, email, hashed password)
  • Gameplay activity, crew progress, and inventories
  • Security metadata such as login IPs and device fingerprints

How we use it

  • Operate the MMO world (actions, trades, mail)
  • Detect fraud, automation, and rule abuse
  • Personalize events, drops, and onboarding

Your controls

  • Update email or password in Settings
  • Request data export or deletion via Support
  • Opt out of marketing broadcasts anytime

Information we collect

When you create a Pirate Wars account we record the essentials needed to run an always-on MMO. This includes your chosen username, email address, salted & hashed password, date of birth (age verification), faction status, and gameplay telemetry (stats, inventory, quest states, logs). Optional profile fields are clearly labeled.

  • Authentication data: credentials, session tokens, and device fingerprints used to prevent hijacking.
  • Gameplay state: ships, items, bank balance, skill cooldowns, recent combat, clan chat, and market logs.
  • Support messages: tickets, appeals, or reports opened through contact or staff tools.
  • System signals: IP, browser version, OS family, and crash traces used strictly for debugging & anti-cheat.

How we use your data

Everything stored inside Pirate Wars exists to make the galaxy run smoother. We never sell player data to third parties, and we only share limited details with providers that help us operate the game (hosting, payment processors, analytics).

  • Game operations: syncing player stats, resolving trades, matchmaking heists, calculating leaderboards.
  • Safety & integrity: detecting suspicious access, enforcing rules, investigating fraud or chargebacks.
  • Product improvements: balancing loot tables, testing new features, and measuring tutorial completion.
  • Communication: sending in-game mail, recovery emails, security alerts, or opt-in newsletters.

Cookies & local storage

We use cookies and local storage to keep you logged in, remember HUD preferences, store consent choices, and protect against CSRF attacks. Required cookies cannot be disabled—they power core authentication. Optional cookies (such as analytics) are only set after you accept the prompt.

  • Session cookies: expire quickly and tie your browser to an active login.
  • Preference storage: things like muted chat channels, HUD layout, or sound toggles.
  • Analytics: aggregated pathing data that helps us improve UX; personal identifiers are stripped.

You can clear cookies from your browser at any time. Doing so will log you out and may reset in-game preferences until you reconfigure them.

When we share information

We only disclose personal data in the following cases:

  • Vendors: infrastructure, email delivery, payment, and crash analytics vendors who act under contract and cannot reuse data.
  • Legal requirements: when responding to lawful requests or protecting players from harm.
  • Player-requested: when you authorize us to share data (e.g., clan migration exports).

How long we keep data

Gameplay records stay active for as long as your account remains in service so we can preserve progress and combat logs. Support tickets and telemetry may be archived after 18 months. If you delete your account, we remove personal identifiers from live systems within 30 days unless law requires longer retention.

Your rights & requests

You can review, update, or delete personal data by submitting a ticket via contact.php. Depending on your region, you may have additional rights (GDPR/CCPA). We handle these requests manually to keep them secure—expect verification steps before any export or deletion is processed.

Policy updates

When Pirate Wars ships major platform changes we may update this policy. We will post the revision date at the top and notify players inside the game or via email for significant updates. Continuing to play after changes go live means you agree to the revised terms.